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Showing posts with label Graphic Design. Show all posts
Showing posts with label Graphic Design. Show all posts

Adobe InCopy CS5 Premium

Adobe InCopy CS5 Premium LS6 (CZ_HU_PL_RO_RU_TR_UA) Windows | 607MB


A professional writing and editing solution, Adobe® InCopy® CS5 software tightly integrates with Adobe InDesign® CS5 software. Enable a parallel workflow between design and editorial staff, precisely fit copy to layout, and efficiently meet editorial deadlines.


InCopy features

Parallel collaborative workflow
Experience tight integration between Adobe® InCopy® CS5 and Adobe InDesign® CS5 software for a parallel workflow in which local and remote writers, editors, and designers can simultaneously work on a single document without overwriting each other's contributions.

Flexible page views
Edit in the view most suited to your current task. Galley View displays 100% accurate line breaks. Story View helps enable faster word processing. And Layout View lets you edit text in relation to design.

Precise copyfitting
View copyfit information as you work. Constant visual feedback informs you of space remaining — or how far you've gone over — as well as story depth and line, word, and character counts.

Powerful tools for editorial productivity
Use the new Eyedropper tool for quick text styling, the Links panel for easy management of placed image and text files, and paragraph and character styles for typographical consistency.

Intelligent editorial collaboration enhanced
Track text changes across your entire document, including tables. Hide, show, and navigate changes, and accept or reject them en masse or per user. Store annotations in notes tied to specific positions in a story or table cells.

Flexible workspace new
Work productively with easy access to key controls and tools. Use the Adobe Mini Bridge panel to browse and open files without leaving InCopy. And create custom workspaces that can be used for specific editorial tasks.

Professional typography
Apply a wide range of precise typographic adjustments such as leading, letter spacing, and paragraph spacing; use OpenType® fonts and Unicode character encoding; and easily insert glyphs using the Glyphs panel.

Web-based collaboration
Take advantage of collaborative services available through Acrobat.com, part of Adobe CS Live online services*. Import content from Buzzword®, Adobe's online word processing tool, as editable InCopy stories. Work with others in real time by sharing your screen via Adobe ConnectNow.

Long document support
Minimize manual updates and inaccuracies. Quickly produce multiple versions of a document from a single source file with support for conditional text, and create cross-references that update as content changes or moves within an InDesign document.

Print and digital publishing
Develop and deliver content for both print and digital documents. Experience support for digital document features in InDesign CS5, insert hyperlinks directly into your InCopy file, and export files to Adobe PDF or XML.

Installation:
Unpack
Install
Use Serial

Homepage: http://www.adobe.com/products/incopy/

Adobe.InCopy.CS5.LS6.CZ_HU_PL_RO_RU_TR_UA.Windows.Incl.Serial

Download




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Adobe After Effects CS5

Adobe After Effects CS5 FINAL | 989MB


Adobe® After Effects® CS5 delivers more of the creative control you crave, while making it faster to work on high-resolution projects. Native 64-bit support means you can tap all the RAM on your system to work more efficiently with HD, 2K, and 4K projects. The new Roto Brush tool delivers rotoscoping results in a fraction of the time. Plus, dozens of user-requested features make everyday tasks easier. Whether you're working in broadcast and film or delivering work online and to mobile devices, Adobe® After Effects® CS5 software enables you to create groundbreaking motion graphics and blockbuster visual effects.


What's new in After Effects CS5

Native 64-bit OS support new
Work fluidly on high-resolution projects — even at 32-bit-per-channel color inside HD, 2K, and 4K compositions. Use all of your system's RAM. View a list of 64-bit third-party plug-ins.

Roto Brush
Isolate foreground elements from backgrounds in a fraction of the time it would otherwise take using this revolutionary new tool.

AVC-Intra and enhanced RED support
Work natively with tapeless footage from the newest high-quality Panasonic cameras thanks to AVC-Intra 50 and AVC-Intra 100 support. Take advantage of improved support for RED R3D formats, and gain additional controls for working with raw footage. Do more with tapeless workflows

Dozens of enhancements
Benefit from dozens of customer-requested refinements that yield big productivity gains — such as the ability to align layers to comps.

Color Finesse enhanced
Enjoy an enhanced color correction workflow with the new features, finer control over hue and saturation, and ability to export settings as color lookup tables (LUTs) in Color Finesse LE 3.

DigiEffects FreeForm
Turn flat objects into virtually any 3D shape using this popular 3D mesh warp plug-in.

Expand your video options
Include After Effects elements in Adobe Premiere® Pro timelines without rendering intermediate files, thanks to Dynamic Link. Animate 3D objects created in Adobe Photoshop® Extended and combine them with other video and graphical elements.

Do more with Creative Suite® Production Premium
Videomocha including variable width mask feather and trackable masks

Mocha for After Effects v2 enhanced
Apply motion tracking to hand-drawn masks and import variable-width mask feathers. The powerful mocha shape plug-in is also included.

Auto-Keyframe Mode
Animate quickly by setting starting keyframes automatically.

Color LUT support
Get consistent color in your workflow by using industry-standard 3DL and CUBE lookup tables.

Refine Matte effect new
Apply intelligent edge tracking, dechattering, and motion blurring capabilities to any layer with a problematic alpha channel, such as keyed footage.

Homepage: http://www.adobe.com/products/aftereffects/

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Adobe Premiere Pro CS5 (Mac OSx)

Adobe Premiere Pro CS5 V5 MAC OSX-HOTiSO | 1.7GB


Adobe® Premiere® Pro CS5 software offers breakthrough performance for video production, enabling you to work dramatically faster thanks to the revolutionary native 64-bit, GPU-accelerated Adobe Mercury Playback Engine. Work natively with the video formats you want and accelerate production from scriptwriting to editing, encoding, and final delivery.


Tap the power of tapeless workflows
Save time with industry-leading native tapeless workflows, which eliminate transcoding and rewrapping, while preserving the pristine quality of your footage. Capture and log footage from virtually any camera — including tapeless cameras — with Adobe OnLocation™ CS5.

Work better with other NLEs
Import and export Apple Final Cut Pro and Avid projects in Adobe Premiere Pro so you can explore new possibilities with After Effects®, Photoshop®, and other Adobe software, bringing timesaving integration between Adobe tools to projects created in these other NLEs.

Move faster from script to screen
Move from script to screen faster with Adobe Story, a new Adobe CS Live online service* that integrates with Adobe Premiere Pro. Import scripts from Adobe Story to create shot lists, align scripts to footage and produce rough cuts, and then optimize video to create engaging online experiences. CS Live services are complimentary for a limited time.

What's new in Adobe Premiere Pro CS5

Industry-leading performance with the new Mercury Playback Engine new
Work dramatically faster thanks to the revolutionary native 64-bit, GPU-accelerated Mercury Playback Engine. Open projects faster, scrub through HD and higher-resolution footage more fluidly, and play back complex long-format and effects-heavy projects more reliably.

Expanded native tapeless workflows enhanced
Edit video natively in the latest tapeless formats, including RED, AVCCAM, XDCAM HD 50, DPX, P2, XDCAM, and DSLR cameras, without transcoding or rewrapping.

Open workflows with Final Cut Pro and Avid software enhanced
Bring the creative benefits of Adobe tools to your entire project by importing and exporting projects from these other NLEs.

Script-to-screen workflow new
Collaborate on scripts, automatically extract shot lists, and generate metadata-rich assets that speed up editing. Do more with script-to-screen workflows

Tapeless camera support in Adobe OnLocation CS5 new
Use the powerful logging options in Adobe OnLocation™ when working with tapeless cameras. See all Adobe OnLocation CS5 features

Native support for DSLR cameras new
Edit native video from the latest DSLR cameras without transcoding or rewrapping.


Streamlined encoding with revamped Adobe Media Encoder enhanced
Produce content in virtually any format, including DPX, FLV, F4V, H.264, MPEG-2, QT, WM, and more.

Client reviews made simple
Gather feedback more efficiently by sharing work in progress with Adobe CS Review, a new Adobe CS Live online service.* CS Live services are complimentary for a limited time. (Integration with CS Review will not be available for Adobe Premiere Pro CS5 when the software initially ships. Integration capability is expected to be available for Adobe Premiere Pro users later in 2010.)

Faster editing with metadata enhanced
Gain greater efficiency with powerful new metadata features. Detect faces and turn spoken dialogue into searchable text faster and more accurately.


Dozens of timesaving improvements new
Boost productivity with workflow features and enhancements suggested by users like you. For example, use automatic scene detection to create separate clips from HDV tapes, import assets from DVDs, use new keyboard shortcuts, control keyframes with even more precision, and clean up sequences quickly with new commands for finding and removing gaps.

Ultra keyer new
Experience breakthrough performance and achieve fast, accurate chroma keying — even on challenging HD footage — with the Ultra® keyer.

Searchable web DVDs with Adobe Encore CS5 new
Deliver interactive DVD experiences over the web, complete with chapter menus and search capabilities.

...

Release Info
supplier: TEAM HOT
release date: 05/03/2010
type: MAC
format: DMG
files: 1DVD

Installtion:
Unpack
Read hotiso.nfo by notepad
read readme.txt before you setup
Install

Homepage: http://www.adobe.com/products/premiere/

Download


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Adobe Dreamweaver CS5

Adobe Dreamweaver CS5 LS6 (CZ_HU_PL_RO_RU_TR_UA) Windows | 410MB


Adobe® Dreamweaver® CS5 software empowers designers and developers to build standards-based websites with confidence. Design visually or directly in code, develop pages with content management systems, and accurately test browser compatibility thanks to integration with Adobe BrowserLab, a new Adobe CS Live online service.* CS Live services are complimentary for a limited time.


Adobe® Dreamweaver® CS5 software enables you to develop with PHP-based content management systems such as WordPress, Joomla!, or Drupal; design with powerful CSS inspection tools; and test your web pages across browsers with Adobe BrowserLab, a new Adobe CS Live online service.* CS Live services are complimentary for a limited time.

Design your site visually
Get a jump on creating standards-based web pages with updated CSS-based starter pages. Enable CSS Inspect in Live View and tweak your design visually to get just the right margin and padding.
Features for web design projects

Ensure cross-browser compatibility
Test your pages in Adobe BrowserLab on multiple browsers and operating systems. Compare browser views solo, side-by-side, or onion-skinned atop one another for pixel-precise matching.

Features for web design projects
Integrate FLV video
Import any FLV file directly into Dreamweaver and quickly integrate a player skin of your choosing. Simply set options such as display size, autostart, and looping, and then your video is ready for the web.

Features for web applications
Design complete websites in Adobe Fireworks® and then export standards-compliant CSS layouts, complete with external style sheets. Insert optimized graphics with roundtrip editing capabilities for faster, more accurate updates.

Do more with Adobe Creative Suite® Web Premium
Quickly and accurately test web content across web browsers and operating systems thanks to integration with Adobe BrowserLab, a new online service. BrowserLab previews dynamic web pages and local content with multiple viewing, diagnostic, and comparison tools.

Do more with CS Live
Integrate expressive interactive content beyond HTML limits from Adobe Flash® Professional. Easily add video to any web page, complete with player controls and a full-screen option, while maintaining standards-compliant code.

Language: CZ_HU_PL_RO_RU_TR_UA

INSTALL NOTES:
1) Install
2) Disable the phone-home by one of two methods:
- add "127.0.0.1 activate.adobe.com" to
Windows\system32\drivers\etc\hosts
- Apply our patch to disable the phone-home code
3) Use our keymaker to generate a serial

Homepage: http://www.adobe.com/products/dreamweaver/


Dowload



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Adobe Fireworks CS5

Adobe Fireworks CS5 LS6 (CZ_HU_PL_RO_RU_TR_UA) Windows | 499MB


Adobe® Fireworks® CS5 software enables you to create expressive, highly optimized graphics for the web or virtually any device — from smartphones to kiosks to embedded displays. Produce websites, user interfaces, and rich prototypes that are editable in both vector and bitmap modes.


What's new in Fireworks CS5

Extensive performance enhancements
Improve efficiency with faster performance, an updated graphic toolset, and greater control over pixel placement.

Pixel-precise rendering
Pixel-perfect rendering keeps designs crisp on screens of almost any size.

Supported workflows with Adobe Flash applications
Export objects, pages, or entire documents to Adobe Flash applications via FXG to develop interactivity.

Design templates
Save frequently used projects as templates to share with your design team.

Adobe Swatch Exchange support
Match colors precisely with designs from other Adobe graphics software with Adobe Swatch Exchange.

Design complete websites
Prototype in Fireworks and then export standards-compliant CSS layouts with external style sheets for completion in Dreamweaver.

Adobe Device Central integration
Start mobile projects with confidence using device profiles in Adobe Device Central.

Extensibility improvements
Customize scripts for exporting, batch operations, and FXG formats with the expanded extensibility API.

Release Info:
Cracked by....: tam
Supplied......: CORE
Packaged......: Bergelmir
Release-Type..: Util
OS............: Windows
Language......: CZ_HU_PL_RO_RU_TR_UA

..: iNSTALL/REGiSTER NOTES :..
Use the included patcher and then use our keymaker to install.

Homepage: http://www.adobe.com/products/fireworks/

Download



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Adobe Illustrator CS5 15.0

Adobe® Fireworks® CS5 software enables you to create expressive, highly optimized graphics for the web or virtually any device — from smartphones to kiosks to embedded displays. Produce websites, user interfaces, and rich prototypes that are editable in both vector and bitmap modes.

What's new in Fireworks CS5

Extensive performance enhancements
Improve efficiency with faster performance, an updated graphic toolset, and greater control over pixel placement.

Pixel-precise rendering
Pixel-perfect rendering keeps designs crisp on screens of almost any size.

Supported workflows with Adobe Flash applications
Export objects, pages, or entire documents to Adobe Flash applications via FXG to develop interactivity.

Design templates
Save frequently used projects as templates to share with your design team.

Adobe Swatch Exchange support
Match colors precisely with designs from other Adobe graphics software with Adobe Swatch Exchange.

Design complete websites
Prototype in Fireworks and then export standards-compliant CSS layouts with external style sheets for completion in Dreamweaver.

Adobe Device Central integration
Start mobile projects with confidence using device profiles in Adobe Device Central.

Extensibility improvements
Customize scripts for exporting, batch operations, and FXG formats with the expanded extensibility API.

DOWNLOAD LINK


MIRROR


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Adobe Fireworks CS4 v10.0.0.495

Rapidly prototype websites and application interfaces with Adobe Fireworks CS4 software. Create and optimize images for the web more quickly and accurately than ever before with an enhanced toolset. Fireworks CS4 enables you to export a clickable prototype as an interactive PDF file, so you can easily collect comments from reviewers and demo your designs. Generate high fidelity PDF documents from your Fireworks design comps to improve communication with your clients. Apply lighting and shadow effects, styles, and blend modes, including seven new Adobe Photoshop blend modes, to add depth and character to text and symbols.


原帖地å�€: http://www.devilsfunhouse.org/forum/devils-heaven/580842-adobe-fireworks-cs4-v10-0-0-495-a.html#post581755



Adobe Fireworks CS4 software brings web designers improved Live Styles, Smart Guides, and CSS export. Adobe Flex and Adobe AIR application prototyping are fully supported, along with high fidelity Adobe PDF output and Adobe ConnectNow live meetings.



Accelerate web design and development with Adobe Fireworks software, the ideal tool for creating and optimizing images for the web and rapidly prototyping websites and web applications. Fireworks offers the flexibility to edit both vector and bitmap images, a common library of prebuilt assets, and timesaving integration with Adobe Photoshop , Adobe Illustrator , Adobe Dreamweaver , and Adobe Flash software. Mock up designs quickly in Fireworks, or leverage other assets from Illustrator, Photoshop, and Flash. Then move directly into Dreamweaver for easy development and deployment.



TOP FEATURES:

Adobe AIR authoring

Create your Adobe AIR prototype directly within Adobe Fireworks , ready to be deployed to HTML and CSS, Adobe Flex , or SWF. Easily convert your click through mock up.

PDF export

Generate high fidelity, protected PDF documents from your Fireworks comps for client communication. Help safeguard your designs with password protection separate passwords can be created for viewing and other tasks such as printing, copying, and commenting.

Customizable and reusable assets

Jump start your design process with the Common Library, a repository of graphic symbols, form elements, text symbols, and animations frequently used in web and software applications, interfaces, and websites. Expand your collection with your own custom symbols and styles for continued rapid design.

Improved performance

Work faster and smarter with overall performance enhancements, from file opening and saving to symbol updates and intensive bitmap and vector operations.

New user interface

Easily switch from other Adobe Creative Suite 4 components such as Adobe Photoshop CS4, Illustrator CS4, and Flash CS4 Professional software thanks to a universal user interface design.

Enhanced type handling

Produce exceptional type designs with the enhanced typesetting capabilities of the Adobe text engine. Import or copy/paste double byte characters from Illustrator (CS3 or CS4) and Photoshop (CS3 or CS4) without loss of fidelity. Float text inside a path for high impact logos.

CSS export

Design complete web pages in a robust graphic environment and then export standards compliant, CSS based layouts, complete with external style sheets, in one step. Integrate foreground and background graphics with new slice types.

Styles panel upgrades

Work more efficiently with the enhanced Styles panel. With the click of an icon, choose between default Fireworks styles, current document styles, or styles from other libraries. Multiple style sets can easily be accessed.

Workspace improvements

Quickly place Smart Guides on your canvas for swift, accurate positioning and measurement of guides and elements. Edit symbols in place for precise symbol refinement in context with the rest of your design.

Adobe Kuler integration

Access the latest color themes from the Adobe Kuler web hosted service right in Fireworks to sample and apply to your web designs. Craft color harmonies for your own use or to upload to Kuler.
 
 
 
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AAA Logo 2010 3.10

AAA Logo 2010 v3.10 Portable | 8.9 MB

AAA Logo is useful program for designing various logo’s. With its 8.500 logo objects & 500 premium logo templates there is definitely something to start with. Of course if you are more artistic soul you always have your own tools to play with.

With AAA Logo you can create almost any type of website graphics or business graphics for high resolution printing. Logos, banners, buttons, headers and icons for your website with rich colors, gradients, shadows and reflections. Business graphics such as business cards, letterheads, posters and other business stationery can be designed and printed directly from AAA Logo or created images can be exported for use with other applications.


Features:

- Not just for Logo Design !
- Design logos / business graphics in any industry
- Create professional, high resolution images in clicks
- Get started without having to open a manual
- Get a lean, slim business graphics design machine.

Rapidshare
Code:
http://rapidshare.com/files/361095067/AAA.Logo.2010.v3.10.Portable.CysForum.Com.rar

Hotfile
Code:
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Magic Camera v6.3.0

Magic Camera is an advanced companying application for instant messenger or video chat software. Magic Camera can add a virtual software camera in Windows 2000 or Windows XP. So, without even having a physical webcam, you can play pre-recorded video, photo albums in your IM software. With it you can easily share desktop screen with your friends while chatting. Furthermore, it also enables you save your video conversation or do a live desktop screen streaming which means capturing screen as well as send it out at the same time. Finally, it includes video effect functionality. Magic Camera can add more than 20 amazing video effect to your living video in this release. Now it is suitable for most popular instant message software like: MSN Messenger, Yahoo Messenger, AOL Instant Messenger, ICQ, Camfrog Video Chat, etc.


Want to present your best look when chatting via Instant Messenger? Want to remotely share desktop to your colleagues? Want to save the video when you are chatting with your family from far away? Magic Camera will empower you with all these dreaming magic via simply adding a virtual camera on your computer.

This is more than magic.Magic Camera is an advanced accompanying virtual camera for instant messenger or any video chat software. It is adoptable for most popular chat software such as MSN Messenger, Yahoo Messenger, AIM, ICQ, Camfrog Video Chat, Skype, and etc.

Magic Camera operates via adding a virtual camera to your system, Windows 2000/XP and Vista included, and allows you to use it exactly the same as a real camera.

You can use this virtual camera without a physical webcam installed. Simply play a pre-recorded video will give a virtual image of yourself on IM or video chat software to make fun with your friends.

Magic Camera also enables you to share desktop screen with your friends by doing a live screen capture/sending. With this option you can share your documents with your colleagues, show visual demonstration on IM or video chat software, keep your privacy by pretending to be some one else or even do a real-time video forwarding via this virtual camera.

To use it with a webcam already, simply switch this virtual camera to the physical one. By adding lots of funny photo frames and do image overlays to your webcam, Magic Camera makes your video chatting more interesting!

Want to save your video conversations? Use Magic Camera to do it! Start to record your or your friends' live video to disk and even play back to them in the virtual camera later!

There are still more functions! Magic Camera includes video effect functionality. More than 20 amazing video effect can be added to your real/virtual video.

Start the trial today! We are offering free trials and you'll see more fun, more flexibility, more security and more magic in your video chat with this simple small software. Start the fun today and enjoy it!

Key Features
- Add a virtual camera to your instant messenger or video chat software.
- Split real webcam into virtual camera for using with multiple programs simultaneously.
- Share your desktop screen or windows with your friends in the messenger by selecting this virtual camera.
- Add lots of funny photo frames and do image overlays to your webcam.
- Record webcams or activity on screen and encode them to video files for later playback in virtual camera. With this, you can save your video conversation.
- Play pre-recorded videos to your friends without even having a physical webcam.
- Add various fantastic video effects to your web camera/video files/photos/screen and show it to your friends.
- Do a live desktop screen streaming by capturing screen as well as sending it out at the same time. With this option, you can send back your friend's live video like a mirror. Also, using this virtual camera, you can keep your privacy by pretending to be some one else. Even more, freely add magic video effects to the video!
- Slide Show your photo albums in your favorite IM.-
- Easily switch video input between your real camera and other virtual sources.
- Check update automatically.
- Easy to use; Simple installation that will have you up and running this powerful virtual camera in minutes.
- Text overlay enabled.
- Easily add widget, face to webcam.
- Picture in Picture.-
- Video and Animation overlay;
- Change background of webcam;
- On screen edit by mouse drag;
- Users can add or customize their own effects.
- Optimized performance if multi-core is available.
- Continually added lots of funny effects.
- Support FLV files.
- Three transparent modes.
- Download online effects by one click.

Homepage :
Code:

http://www.shiningmorning.com/


~Support Windows 2000 / XP / Vista 32 bit / Vista 64 bit~




Add-in Webcam Effects Packages for Magic Camera
Code:

http://www.shiningmorning.com/software/AddInEffects.zip



MagicCamera Download
Code:

http://www.easy-share.com/1907071121/MagicCamera

v6.3.0.rar
Code:

http://www.mediafire.com/file/jywgnmzumyz/MagicCamera

The Top Five "Do's" of Art Licensing

No matter what you want to accomplish, there are certain things you can do to increase your chances of success. Some things are actions to take, others are mental attitudes.

For example, If you want a baby to learn to walk, you help them stand upright and build the muscles in their legs. If you want to learn to cook, you spend some time in the kitchen. If you want to overcome a fear, say of heights, you mentally prepare for the challenge, telling yourself you "can overcome this fear of heights".

There are some basic things you can do to increase your chances of success in licensing your art as well.

Tara's Top Five "Do's" of Art Licensing

1. Understand the basics before you invest a lot of time and energy. Don't just throw on your rose colored glasses and create. Like any business, there are steps to take, things to do on a daily, monthly and yearly basis to move you towards your goal. These things include creating art collections and being willing to make changes if requested. Figuring out what manufacturers license art and contacting them, or finding an agent to do your sales and marketing side. Being willing to meet deadlines and more.
2. Learn as much as you can about the industry. There are more resources than ever to learn about the art licensing industry. When I started in 2004, it was much more mysterious and information was harder to come by. You had to attend trade shows or art events with classes on the subject or find and hire a personal coach. While those options are good and still exist, there is a lot you can learn from the comfort of your own home. Artists are blogging about it. People are teaching about it.
3. Look at the art on products that are currently for sale in stores. What themes, styles and colors do you see? Do you think your art could work on similar products? Does your style have broad appeal? Art for licensing is more mainstream than modern or self-expression based. It needs to appeal to a wide variety of people before it will be chosen to be mass produced on products and sold in retail stores.
4. Start creating art! Without a portfolio of art to show, it is hard to get started. Unlike creating art to sell in a gallery or commission work, you need groups, or collections, of art to license, not just single images. Create sets of four images. or groups of icons, that go together with coordinating borders and patterns.
5. Keep creating art. You know the old saying, "Less is more"? Well, that doesn't apply in art licensing. The more you can create the more successful you will be. Manufacturers like choices - they like to say "no" to some art so they feel good about saying "yes" to other art. The more art you have in your portfolio the more opportunities you will have to have your art considered. It's a numbers game!
6. Be open to constructive feedback. No matter how successful an artist is in licensing, there is always room for improvement. The market changes, what manufacturers and retailers want changes, color trends change... the only thing you can count on is change. So staying open to feedback and taking it as a form of help and not criticism is key. If you can listen to manufacturers and adjust your work for the market, your chances of success in licensing as well as enjoying the process, will go way up.

8 Essentials When Designing Artwork For CD Printing and Duplication Projects

Whilst your chosen CD printing company will be able to deal with just about any artwork you send them, you could be charged additional setup fees and be faced with delivery delays if they have to work on your designs prior to printing. Checking through this list before submitting your artwork could save you money and delays later on.

1) Use the appropriate templates

Always use templates for your artwork as they can save problems occurring down the line. They show you outlines, bleed, type margins, fold lines, etc, enabling you to make full use of the printable area for your designs. It is important that you only use templates supplied by your CD printing provider as templates can differ from company to company.

2) Supply all artwork in CMYK, and not RBG

Most artwork is printed using the 4 process colours - Cyan, Magenta, Yellow and Black - so make sure all your artwork is supplied in CMYK - that goes for any bitmap images as well.

3) Resolution of bitmaps to be a minimum of 300dpi

All bitmap images should be at least 300dpi (dots per inch). Anything lower will give poor quality results leaving your images appearing fuzzy and 'pixelated'. The higher the density of dots, the higher the resolution and the better the final product will look.

4) Ensure there is plenty of bleed

All paper and card parts should have the artwork 'bleed' over the edges of the template. This takes care of slight movements when the printed parts are guillotined, so avoiding unsightly white edges.

5) Booklet pages supplied in printers pairs

When creating CD booklets the artwork should be supplied ready in printers pairs otherwise the pages may not appear in the correct order when the leaves are stitched together. Have a look at the individual leaves of a newspaper to see how printers pairs works.

6) Make a mock-up before submission

Always create a mock-up of the project to ensure that when the individual parts are put together they look right - for example, the designs of the CD face and insert line up and the folds and spines are in the correct places. See 'Printer Pairs' above to see why it is a good idea to do this.

7) Do not leave guidelines within the printable area

Always remove guidelines from your print ready artwork (do not just hide them, delete them!) but leave the cutter guides as these help in the finishing process. Any lines that are visible within the printable area of your finished artwork WILL be printed on the end product.

8) Include fonts and linked images

Make sure that any fonts are included with the artwork, or that all fonts are converted to curves. Missing fonts are probably the biggest cause of job delays. Also check that all linked images are supplied, as these can be easily forgotten.

Following these points will help to ensure your CD duplication and printing job will be delivered when you need it.

Drawing Sexy Cars is Easy!

Because you are reading this, I bet you would love to draw pictures of exotic cars. You may have already tried, and found them too hard to draw well. You may have been been going at it from the wrong angle, literally! Cars like the Ferrari Enzo, the Bugatti Veyron, and almost any Lamborghini, have many details that set them apart from other cars, but they also make them harder to draw than normal automobiles.

Most people try to draw a car from the side, assuming that it will show the car in the best light. When you look at an exotic car from this angle, you have all the ducts, the fenders, the air intakes, and worst of all, the wheels! Expensive cars have expensive wheels, and they are very complicated to draw. In the time it would take you to draw the Bugatti wheels, you could probably draw a whole Mustang!

So, how to draw one of these sexy cars easily? Simple, draw it from directly in front or to the rear of the car. These do not look like other cars, they are very distinctive. You just eliminated ninety percent of the problems of rendering these beauties!

With this one change, you almost cannot screw up your sketch. You do not have to worry about proportion, or roof line, or windshield line, or any of those other worrisome details. From the front, or the back, the vehicle becomes a rectangular box, with another box on top of it. All you have to do is to decide how wide you want to draw it, then how high at the fenders, and the roof, easy!

Actually, it is even easier than that. These cars are very wide, and very low, they are essentially race cars. You do not have to make them exactly to scale, you can exaggerate to make it wider and lower as you like, you are the artist! I do not mean that you have to stretch it out, but you can. It might even look better than the real thing! The lower the angle of the car, the the fewer details to be drawn.

Look for a picture on the internet that is taken from the end of the car that you want to show, print it out, then start having fun drawing! I hope you will enjoy it as much as I do.

Rick Rucker is a pen and ink artist who lives in Southern California with his wife of over thirty years. He is a member of The Motor Press Guild, and his artwork hangs in museums and private collections. Rick has a website for his free newsletter about drawing cars. The address is: http://www.drawingcarsiseasy.com. There is a free gift for you there, just for subscribing.

A Tutorial For Pencil Drawing Shading Techniques

While learning to draw shaded pictures, there are some techniques that you need to follow and remember. Proper shading for the different objects is essential to draw reality to the images. If you are a beginner then here is a brief tutorial for you that make you familiar with the techniques of pencil drawing shading.

The blended shading: This is a popular method among the artists. It works by using graphite as the medium as it provides great results. You can use graphite to blend it easily with almost anything. You can use different types of materials to create desired effect and texture. You may use facial tissues to create shades for a flawless looking skin.

The circulism shading method: This is a much popular method of shading among the pencil artists. The idea in this technique is basically to draw small circles that intertwine and overlap among themselves. Creating a tone using this methodology can be a bit tedious but the results are certainly worth it. It helps in providing a real life skin texture to the images. You can use a light touch and a build up tone for this technique. In this, the graphite is blended in much smaller motions, in a circular manner.

The dark blacks technique: There are many artists who complain that it is too tough to get a dark back texture. It is true to some extent because, ideally graphite is not a good option for getting dark blacks. However, to create a darker tone using a graphite pencil, it is recommended that you use a SHARP 7B pencil. Press fairly hard and use the circular motion technique to get the desired effect of darker shades.

The loose Cross-Hatching: If you are an artist then you must have heard about this before. This is a quite simple yet effective method of getting an artistic look. The very fundamental idea of the crosshatching technique is to overlap the lines. This has to be repeated several times to get the desired results.

Learn from today's expert how to paint and draw step by step with the help of pictures on your core subject whether it is oil, watercolor, acrylic, fabric painting, pencil, cartoon drawing, or digital art.

Explore your creativity with these 1750 tutorials - Painting and Drawing lessons.

How to Draw Trees and Forests - An Easy Step by Step Instruction

If you want to learn how to draw a tree, begin your drawing with a basic sketch of branches, trunks (internal structure), and leaves (external structure).

When illustrating trees, the single most significant aspect is lighting. Study the direction of the light and quality of shadows in the tree you are sketching and start a fixed pattern of shading the leafy areas.

When drawing, shadowed areas will be darker and will involve heavier lines; moderately shaded areas require somewhat lighter hand; and regions left white portray highlighted leaves.

Keep in mind to use negative space (the sections between branches where there are no leaves) to aid for stressing the leafy parts. Slowly deepen the shadowed regions and adjust shading to produce the illusion of individual leaves and the realistic quality of the tree.

By means of the flat side of a pencil to create broader strokes of different darkness is another procedure used to draw trees and leaves. This method produces a less definite leaf pattern.

Put emphasis on zones by using an eraser to build areas of light. You may also desire to apply a disorganized scribble method, drawing squiggly lines of diverse thicknesses to design a less defined tree.

Keep in mind that all of these techniques rely on using shadows and light to expose the idea of clusters of leaves.

How to sketch full forests of trees

Sketching a complete woodland of trees is a little bit more complex, as you don't want to draw each tree individually, but too much evenness will also be not right for the drawing.

The problem: We may perceive trees of similar type as nearly identical but this is not the case. While alike, they are all unique and should be viewed and drawn in a way that demonstrates this.

Reviewing the direction and quality of the light and how it gives character to each tree is the starting point. Even in a crowded forest, single trees can be identified. This is the aspect that you must render into your drawing.

The easiest method to find single trees is to utilize texture. Consider that each range of tree has leaves that are different as well as mixed ways that the leaves fill up the tree (in bunches or in groups). As you draw, use different pencil strokes for each type of tree/leaf cluster to give it a distinct look.

Moreover, do not fail to keep in mind to take your light supply into your account and shade suitably. Think about the placement of the trees in your overall landscape. Trees in the foreground should contain more detail than those in the middle or background as they are more visible to the viewer.

These instructions should help you to draw trees - be it whole forests or particular trees.

But wait, using all these tips and techniques in theory won't be of much help for you. Equally important is: regular exercise! Get your pencils and paper, go out and begin to draw trees and landscapes. You will see: every picture, every drawing of a tree will bring you one step further. Soon you will be able to see and understand different forms of different trees. And your drawings will look great!

Teaching Graphic Design in a Digital Age

It is necessary to focus on how the teaching of graphic design is governed and managed in Jordan. It is known that this is a relatively new practice to Jordan and the Arab world, especially the skills of graphic design teaching, it is not like the other branches of art. It has no strengthened roots or identity, as part of the Arab culture.

This discipline had a strong relationship with printing, whilst to a certain extent this still holds true, it is now taking to be an integral parts of the design process. With the introduction of technology in the teaching of this specialization, students and teachers should be encouraged to search into their creative mind.

Teaching must create an environment that nurtures and encourages innovative thinking, visual literacy, students centered-learning and personal development. Students must be able to recognize true creativity because just knowing how to use a particular tool or a software program does not make one a designer. Art institutions should be aware of the ever-changing nature of the technology they teach with. This constant attempt to keep up to date from part of the strategic planning of the institution, however a focus on the traditional design teaching methods, principles and process should not be forgotten.

The development of Digital Art and Design education provides new production methods such as computer rendering and modeling. This increases our ability to create, to see and to express and compose a layout. We are interested in how Digital Art and Design education and physical materials can be used interchangeably as instruments in the teaching of this subject.

The development of digital methods does not deter from the importance of traditional methods of teaching; however, this should be used in conjunction with the digital approach to the study of materials and mediums. The traditional approach in particular focuses on colour, light, texture, form, shape and composition. Through the teaching of traditional methods in design we are able to challenge students to be more questioning about their use of new technologies. By encouraging students to interact with the medium as part of the creative process, it not only redefines established solutions, but also encourages development of the student's imagination. By aiding students to develop real methodology that explores the concerns and techniques of making and exploring objects is essential to the future of graphic design.

Schools and institutions have supplied generations of young graduates into the graphic industry. In the past, art education and more specifically graphic design courses created a forum in which the 'craft' was learnt. Here students were encouraged to challenge previously unchallenged ideas, whilst at the same time developing the skills they would need in the future. Graduates then finished their formal education with an apprenticeship in a design company. Young graduates would then develop specific disciplines such as typographic expert, magazines, creative and art direction. By undertaking an apprenticeship students were exposed to the commercial pressures of the industry something which a classroom can only try to simulate, this putting them in good stead for their future careers.

All the aforementioned disciplines had a distinct relationship with the craft of printing and as such more defined roles existed for the graduate. It is these established routes which distinguished graphic design as a 'craft' and aided the transition of the skills from education into industry.

In Jordan, most of the colleges and institutions do still teach as part of their study plan:

* Drawing
* Painting
* Colour theories: using practical application and mainly traditional teach methods. (Colour circles, 2D & 3D shapes and forms. Students also learn about space, background and texture.)
* Poster illustration: By actively starting and completing a design using Poster Colours or Gouache.
* Introduction to Typography and Arabic Calligraphy
* Materials and Textures (medias & Mediums): i.e. colour pencils, airbrush, Gouache, poster colour
* Graphic Art: Printing and Engraving techniques

The changes that have taken place in the industry and weakened these established routes have coincided with a large influx of graphic design graduates leaving art institutions. Many new technologies now have their place on the curriculum. During the first year of a four-year course, the students are expected to acquire a large number of core skills. These range from traditional print to an understanding of the new media. The demand put upon students to be multidisciplinary against a background of gradual overlapping of the roles of the technician, the programmer and the designer means that less time is spent developing their individual creativity. Students today often assume that the solutions to visual problems can be solved using the technology available to them, rather than through their own knowledge and skill. It has become the responsibility of the discipline tutors to encourage students to find creative skills based solutions to visual problems and to further facilitate the student's personal exploration of creativity through the process of creative thinking.

In Jordan we recognized that technology has significantly changed how students and tutors value core design principles. In teaching graphics today the computer has almost replaced the basic tools of the trade. New technology does provide simultaneous control over different components of design however, it is important to remember that computers are not designers. The biggest error made today in this profession is to use any given template on software package to complete a work. In reality a template is only a guide and it should only be used as an aid to reach the final layout, in other words, a template is a tool for sculpting the masterpiece.

Reflecting upon this we must create study plans that push students, in the early part of their degree, to explore their skills. When planning our study plans it should be remembered that many of the students who join Art and Design courses do not have strong backgrounds in the discipline.

We aim to do this because we believe that when teaching Art and Design students must be encouraged to search within themselves, within their creative minds to provide the answers and not just rely on a computer to produce the layout for them. Similarly students should learn when and how to use the appropriate software. Students should be taught visual literacy and must be able to recognize true creativity as opposed to the craze. By simply understanding how to use a given piece of software to create a layout does not make one a designer.

I have respect for technology and welcome the advances it makes in the field. There is a place for graphic design that is influenced by technology. However, I believe that fostering creativity, the design process and its principles is paramount.

The teaching of traditional tools and principles should be the driving forces in future study plans, as I personally believe that anybody who has access to a software package can call himself or herself a designer. However, I believe this is an abuse of principles and practices. Mastering software tools does not truly constitute a 'designer' in the traditional sense of the word. Software can replace the tools and make the process easier but it will never replace the creative mind and the trained hand.

Art Through the Eyes of a Child

In 1991, I came to America with my parents and my brother. I was almost 11 years old then. I was very excited about the change in my life. Flying on a plane was a great adventure to me, and going to America felt like traveling to wonderland.

We came to New York City in the evening, and the lights of the city felt magical to me. Yet, in the morning, when I saw brownstones of Brooklyn, busy streets, it all started to feel rather disappointing.

Everyday life started. Going to school, doing homework - and adjusting to new environment. In my class there were many Russian kids, so I wasn't isolated by language barrier. And yet I remember how I felt totally lost. I was very frustrated that English wasn't coming to me easily. I was always a good student, but now doing homework in English was taking me 4-5 hours. I couldn't understand what the teacher was saying in class, so I had to ask my Russian friends for help all the time.

That first year in America was one of the hardest years of my life. Outside world - school, city - felt noisy and often hostile. I hated the school building with iron fence, I hated the hot sunlit school yard without a single tree.

I couldn't understand what I was missing, but I often felt depressed. And then I found a close friend. It was one of the few books that we brought with us. A small album of art reproductions from Hermitage collection. I remember how I would sit for hours looking through its pages. I was looking at ancient Russian icons and paintings by Durer, at Leonardo and Raphael, at Rembrandt, Titian, Velazquez and Vermeer. In the end of the book, there were impressionists, Picasso, and Matisse.

I didn't know anything about art history then. Names didn't matter to me. I was just looking at the images. Some of them were funny to me, some I didn't like at all, and some I loved. I was drawn to this same book again and again. It amazed me how every time when I opened its pages, I started feeling inner peace, harmony. I loved looking at Leonardo, Titian, Velazquez. Their works were touching me deeply, and every time I was looking at them, I found that I still didn't reach the bottom.

Icons and early Christian paintings felt funny to me, because of distortions in the figures, and symbols. And the end of the book I liked the least. Paintings by Matisse, even the painting of a little girl by Renoir felt so childish in comparison to Murilo's "Boy and the Dog". That painting I adored - boy's smile and his sad eyes - I still remember them.

At that period of my life, paintings literally started to speak with me. As if some inner door with inner dimension opened inviting me to explore the meaning of life, its depth and its harmony.

Since then, there were many books and paintings in my life. They supported me in my down times, and guided me on my path. They inspired me to go deeper and deeper reaching for more treasures - treasures that lie in our soul when it's touched by beauty.

5 Best Brochure Graphic Design Techniques

Do you need great ideas for the graphic design of your brochures? Well, in my experience in brochure printing, I have seen five great graphic design techniques that always work and have never failed to attract people.

For the benefit of other would be designers out there, I will share these great techniques to design and print brochures.

Let us start with my favorite and the most effective, the attention seeker design.

1. The attention seeker design -- This type of design is basically the technique that uses questions. For example, a brochure that has the words "Are you depressed?" on its cover is an attention seeker design. It asks people about its issues to attract attention. It is a simple and very powerful technique that does target the particular readers you want quickly. It is perfect for brochures that are part of awareness campaigns where you want to target specific people to give information to.

2. The poster brochure -- this is a more visual design technique. This type of graphic design belittles text in favor of a compelling and well-designed cover. For example, a brochure about child exploitation may have a very powerful picture of children being forced to work in the streets. The picture alone, compelling as it is should be enough for people to pick up the brochure. The only problem though with this technique is that you have to be good at taking or creating images and photographs.

3. The classic corporate -- The classic corporate design is the mainstay of post public relations and client relations color brochures. This design involves clean and crisp lines, simple colors and the judicious use of the company logo. While this may seem boring, it is actually the style that is most in use today. It is a safe mode of designing that should always be part of your retinue of design proposals.

4. The symbol brochure -- Another great design technique. This kind of design involves using one very memorable symbol at the cover of your color brochure. This can be an embossed logo of the company, or an intricate picture of the product that is being sold. Symbols usually stick in people's mind and they will have an easier time recalling your brochure because of it. This is a great type of design if you want to promote one particular product or concept.

5. The mystery brochure -- finally, this particular type of design technique involves creating a brochure cover that makes people wonder. Usually this design has some text that entices people to the information inside the brochure. For example, the brochure message can say, "discover the 10 rules of making money fast. Take a look inside!" Attracting people with mysterious and interesting information almost always guarantees a reader for your brochure. So use this as well in your own designs.

These are the five best techniques for graphic design in color brochures. It is not really about the skill you have in designing brochures. It is about how the message is delivered to people. Good Luck!

Adobe Illustrator CS4 LS1 2010

Adobe Illustrator CS4 software is a comprehensive vector graphics environment with new transparency in gradients and multiple artboards that invite you to explore more efficient ways to design.

* Drawing tools are intuitive - The new Blob Brush tool for natural sketching results in a single, filled object. Advanced path controls and graphic styles make drawing with vectors intuitive.
* You can design with multiple artboards - Create files containing up to 100 artboards of varying sizes. Display the artboards any way you want - overlapping, side by side, or stacked.
* There's help out there - Find community websites, associations, user groups, and blogs that all have the same interest in mind: Adobe Illustrator.

Top New Features:

* Multiple artboards - Create files containing up to 100 artboards of varying sizes and display them any way you want - overlapping, side by side, or stacked. Save, export, and print artboards independently or together. Save a selected range or all artboards as a multipage PDF file.
* Transparency in gradients - Define the opacity of any individual color stop in a gradient. Reveal underlying objects and images, and create rich color and texture mixes using multiple layers, knockouts, and cover-up fades.
* Blob Brush tool - Sketch with a brush that generates a single clean vector shape, even when strokes overlap. Draw naturally, using the Blob Brush tool together with the Eraser and Smooth tools.
* Gradients exposed - Interact with gradients right on your object. Set gradient angle, position, and elliptical dimensions. Add and edit colors using sliders - all with immediate feedback where you work.
* Integration and delivery - Collaborate with your team, work across products, and deliver almost anywhere thanks to integrated tools and extensive format support. Confidently design for print, interactive experiences, motion effects, and more.
* Enhanced user experience - Stay in the creative groove thanks to interface improvements that include on-object controls. Interact with tools smoothly, and increase your efficiency using new timesaving features and shortcuts.
* In-panel appearance editing - Edit object characteristics directly in the Appearance panel, eliminating the need to open fill, stroke, or effects panels. Work with shared attributes and control display for faster rendering.
* Refined graphic styles - Combine styles for unique effects and increased efficiency, and apply styles without disturbing an object's existing appearance. Enjoy new thumbnail previews and an expanded library of prebuilt styles.
* Clipping masks demystified - Work with masks more easily by viewing only the clipped area of your objects during editing. Take advantage of Isolation Mode, and use Edit Clipping Path for even more control.
* Separations Preview - Avoid color output surprises such as unexpected spot colors, unwanted overprinting, overprints that don't overprint, white overprinting, and CMYK blacks in text and placed files.

System requirements (Windows):

* 2GHz or faster processor
* Microsoft Windows XP with Service Pack 2 (Service Pack 3 recommended) or Windows Vista Home Premium, Business, Ultimate, or Enterprise with Service Pack 1 (certified for 32-bit Windows XP and Windows Vista)
* 512MB of RAM (1GB recommended)
* 2GB of available hard-disk space for installation; additional free space required during installation (cannot install on flash-based storage devices)
* 1,024x768 display (1,280x800 recommended) with 16-bit video card
* DVD-ROM drive
* Broadband Internet connection required for online services.

Size : 1016 MB

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Adobe Indesign Cs4

Information

Design professional layouts for print and digital publishing
Adobe® InDesign® CS4 software breaks down the barriers between online and offline publishing. Create compelling print layouts, immersive content for playback in the Adobe Flash® Player runtime, and interactive PDF documents.

InDesign is part of the InDesign family
InDesign provides a versatile foundation for dynamic publishing workflows, both now and in the future.

Creating digital documents is a snap
See how the strengths of InDesign CS4 and Adobe Flash CS4 Professional together deliver an engaging SWF file complete with animation, interactivity, video, and sound.

Publishing long documents has never been easier
Create high-impact, personalized content and long documents tailored for unique audiences using logical, condensed steps and advanced features.

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